I am an Experience Designer, Show Narrative Writer, Graphic Designer and Concept Developer with experience in Producing and Project Management. I am bilingual in English and Japanese, with a background in concept development, interactive technology, journalism, production, comedy and design. I specialize in developing content, desigining graphics and identifying the technology to bring narratives to life.
My work focuses on designing experiences that bridge the physical and digital worlds. I approach each project with enthusiasm, ingenuity and tech prowess to create immersive environments and make stories and objects come alive. Inside my bag of tricks you will find the Adobe Creative Suite, video editing, 3D Scanning, projection mapping (MadMapper and Isadora) and fabrication (CNC, laser cutter and other standard shop tools). I also have functioning basic knowledge of Max/MSP, Unity, Javasript (p5.js and rune.js), and 3D modeling software including Blender, Vectorworks and SketchUp. I am always ready to rise to the design challenge and learn what it takes to get there.
I have spent my life knee-deep in Themed Entertainment, which despite being short, is a lot! I grew up in Las Vegas, Disney, Celebration (Florida) in my mother’s intensely curated interior decor (because theming begins in the home), all of which have formed the foundation of my design and storytelling endeavors. As a comedian, I have performed throughout New York City, DC and Orlando. I am also a poodle enthusiast, a hobby that certainly barks for itself. On occasion I can be found on stage playing in my 4-paw ukulele band alongside my toy poodle, Francis (named after Frank Sinatra, of course).